{"eid":"steamgames","name":"Steam","domain":"steamgames.com","resolved_by":"domain","topics":["storage"],"n_records":3,"best_vorder":1,"review":null,"aliases":["Steam","Steam Cloud (developer-set per-app quota)","Steam Workshop (per-app item storage)","steam workshop","steamgames.com"],"records":[{"rid":"storage/steam-cloud","card":{"rid":"storage/steam-cloud","eid":"steamgames","topic":"storage","slug":"steam-cloud","provider":"Steam Cloud (developer-set per-app quota)","url":"https://partner.steamgames.com/doc/features/cloud","domain":"steamgames.com","category":"cloud-drive","tier":null,"verdict":"qualifies-with-caveat","vorder":1,"grp":"usable","confidence":"reported","binding":"per-object-cap","identity_kind":"email","identity_basis":"defaulted","needs_card":null,"needs_phone":null,"needs_id":null,"needs_institution":null,"country":null,"crypto":null,"interfaces":"rest","egress_metered":0,"per_object_bytes":100000000,"retention_days":null,"verified_at":"2026-10-21T00:00:00.000Z","verified_basis":"inherited","checked_on":"2026-10-21","stale_on":"2026-11-04","n_evidence":4,"usd_month":null,"usd_per_tb_month":null,"summary":"Quota is set by each game's developer as 'Byte quota per user' and 'Number of files allowed per user', 'enforced on each Cloud-enabled game, on a per-user-pe...","duplicate_of":null,"n_unknown":5},"record":{"topic":"storage","slug":"steam-cloud","provider":"Steam Cloud (developer-set per-app quota)","url":"https://partner.steamgames.com/doc/features/cloud","category":"cloud-drive","free_tier":{"stated":"Quota is set by each game's developer as 'Byte quota per user' and 'Number of files allowed per user', 'enforced on each Cloud-enabled game, on a per-user-per-game basis'. No Valve-imposed total. Community-observed ceilings: 93 GB per game, ~10,000 files. Defaults are frequently tiny (a few MB to 1 GB).","unit":"objects","metered_on":"unstated","source_url":"https://partner.steamgames.com/doc/features/cloud","read_on":"2026-10-21","notes":null},"per_object_cap":{"stated":"100 MB per File","bytes":100000000,"source_url":"https://partner.steamgames.com/doc/features/cloud","notes":"not stated"},"retention":{"stated":"per-object-cap: 100 MB per FileWrite call (256 MB 'may result in a non-optimal storage endpoint'); per-object-cap: ~10,000 files per cloud save; the game must be launchable/owned for the user, and impersonating it blocks normal play during sync. Retention: indefinite — no expiry documented, but a developer can change quota or delist and the data can be evicted.","source_url":"https://partner.steamgames.com/doc/features/cloud","notes":"not stated"},"egress":{"terms":"Unmetered and anonymous on the download path via the Steam client / Steamworks SDK. No published per-GB charge.","metered":false},"interface":["rest"],"interface_detail":"rest","tooling":"Steamworks SDK `ISteamRemoteStorage` (FileWrite, FileWriteStreamWriteChunk, FileReadAsync). Working wrapper exists: github.com/Fldicoahkiin/SteamCloudFileManager — 237 stars, Rust, Windows/macOS/Linux, '支持任意文件的上传、下载与删除' (arbitrary file upload/download/delete against any owned game's cloud). Design writeup: krutonium.ca/posts/using-steam-as-cloud-storage/.","chaining":"One Steam account x every owned Cloud-enabled game with a large quota. At 93 GB/game, 12 games = ~1.1 TB; 100 games = ~9 TB. Multiply again by accounts. The lever is picking titles whose developers set 93 GB, not buying storage.","limits":[{"kind":"per-object-cap","value":"100 MB per File","source":"https://partner.steamgames.com/doc/features/cloud"}],"limits_note":"per-object-cap: 100 MB per FileWrite call (256 MB 'may result in a non-optimal storage endpoint'); per-object-cap: ~10,000 files per cloud save; the game must be launchable/owned for the user, and impersonating it blocks normal play during sync. Retention: indefinite — no expiry documented, but a developer can change quota or delist and the data can be evicted.","identity_cost":{"kind":"email","detail":null,"country":null},"reliability_note":"Entirely undocumented by Valve; a developer lowering their quota can strand data, and files are re-downloaded into the local save folder on game launch. No public bans recorded.","confidence":"reported","confidence_note":"One page read moves it to documented.","evidence":[{"url":"https://partner.steamgames.com/doc/features/cloud","date":"2026-10-21","proved":"'you must set the Byte quota per user and Number of files allowed per user options ... This quota is enforced on each Cloud-enabled game, on a per-user-per-game basis'; file-size table '100MB Maximum size for a call to ISteamRemoteStorage::FileWrite'"},{"url":"https://krutonium.ca/posts/using-steam-as-cloud-storage/","date":"2026-10-21","proved":"(published 2026-05-09) — '93GB Cloud Save Storage per Game, Maximum'; '100MB per File is an Ideal Limit, but above 250MB the back end for the API will start to hate you'; 'Possible Limit of 10,000 Files per Cloud Save'"},{"url":"https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/","date":"2026-10-21","proved":"probe: GET (POST, no key) -> 200, returns file_size 4997533 for item 450814997 — Steam's public storage APIs answer anonymously"},{"url":"https://forums.factorio.com/viewtopic.php?t=130969","date":"2026-10-21","proved":"(Sep 2025) — 'poly bridge 3 has 93GB available', user reports 23GB used in Factorio"}],"verdict":"qualifies-with-caveat","verified_at":"2026-10-21T00:00:00.000Z","notes":"Quota is set by each game's developer as 'Byte quota per user' and 'Number of files allowed per user', 'enforced on each Cloud-enabled game, on a per-user-per-game basis'. No Valve-imposed total. Community-observed ceilings: 93 GB per game, ~10,000 files. Defaults are frequently tiny (a few MB to 1 GB).","extras":{},"binding":"per-object-cap","binding_note":"the per-object cap sets the shard size and therefore the object count; it bounds the total more tightly than any headline quota"},"claims":[{"path":"$.free_tier.stated","kind":"free-quota","num":93.0,"unit":"GB","per":null,"currency":null,"usd":null,"fx_date":null,"parse":"ok"},{"path":"$.limits[0].value","kind":"limit:per-object-cap","num":100.0,"unit":"MB","per":null,"currency":null,"usd":null,"fx_date":null,"parse":"ok"}],"unknown":[["$.free_tier.notes","process"],["$.identity_cost.detail","defaulted"],["$.identity_cost.kind","identity-defaulted"],["$.per_object_cap.notes","not-extracted"],["$.retention.notes","not-extracted"]],"history":[],"drift":[]},{"rid":"storage/steam-workshop","card":{"rid":"storage/steam-workshop","eid":"steamgames","topic":"storage","slug":"steam-workshop","provider":"Steam Workshop (per-app item storage)","url":"https://partner.steamgames.com/doc/features/workshop","domain":"steamgames.com","category":"media","tier":null,"verdict":"qualifies-with-caveat","vorder":1,"grp":"usable","confidence":"reported","binding":"write-gated","identity_kind":"anonymous","identity_basis":"stated","needs_card":0,"needs_phone":0,"needs_id":0,"needs_institution":0,"country":null,"crypto":null,"interfaces":"rest","egress_metered":0,"per_object_bytes":null,"retention_days":null,"verified_at":"2026-10-21T00:00:00.000Z","verified_basis":"inherited","checked_on":"2026-10-21","stale_on":"2026-11-04","n_evidence":4,"usd_month":null,"usd_per_tb_month":null,"summary":"Per-item size is set by the game developer, not by Valve, and some games are explicitly unlimited — Arma 3: 'Arma 3 Workshop now support items of unlimited s...","duplicate_of":null,"n_unknown":5},"record":{"topic":"storage","slug":"steam-workshop","provider":"Steam Workshop (per-app item storage)","url":"https://partner.steamgames.com/doc/features/workshop","category":"media","free_tier":{"stated":"Per-item size is set by the game developer, not by Valve, and some games are explicitly unlimited — Arma 3: 'Arma 3 Workshop now support items of unlimited size.' Others are tiny: House Flipper raised its cap from 12 MB to 20 MB in a patch. So the quota is per-app, and the number of published items per account is not documented as capped.","unit":"unlimited","metered_on":"unstated","source_url":"https://arma3.com/workshop101","read_on":"2026-10-21","notes":null},"per_object_cap":{"stated":"not stated","source_url":"https://arma3.com/workshop101","notes":"not stated"},"retention":{"stated":"not stated","source_url":"https://arma3.com/workshop101","notes":"not stated"},"egress":{"terms":"Free and CDN-served by Valve's content network — same infrastructure as game downloads, genuinely unmetered.","metered":false},"interface":["rest"],"interface_detail":"rest","tooling":"`ISteamUGC` (CreateItem + SetItemContent + SubmitItemUpdate) via the Steamworks SDK, so uploads need a Steam client with the game installed. Downloads are scriptable anonymously: `steamcmd +login anonymous +workshop_download_item <appid> <publishedfileid>`. Third-party downloaders (polocaz/ws-downloader, workshopfetch.com) exist for the read path.","chaining":"One Steam account x every Workshop-enabled game it owns x unlimited items per game. This is the multiplier: 'unlimited items per published file ID' inside an app whose developer set no cap.","limits":[{"kind":"write-gated","value":"review images go through a separate Steam Cloud quota","source":"https://arma3.com/workshop101"}],"limits_note":"Requires ownership of the game and a Steam client to upload — there is no headless upload path, which is the practical blocker. Per-item caps range from 20 MB to unlimited depending on app; preview images go through a separate Steam Cloud quota.","identity_cost":{"kind":"anonymous","detail":"derived from the record's prose, not from an identity field, and no signup was executed: e survived a decade, links do not expire, and downloads are anonymous. Enforcement risk is real but technical: items can be delisted by the app's developer. One Steam account x every Worksh","country":null},"reliability_note":"Very durable — Workshop items have survived a decade, links do not expire, and downloads are anonymous. Enforcement risk is real but technical: items can be delisted by the app's developer.","confidence":"reported","confidence_note":"One page read moves it to documented.","evidence":[{"url":"https://arma3.com/workshop101","date":"2026-10-21","proved":"'What is the maximum size of a mod? Arma 3 Workshop now support items of unlimited size.'"},{"url":"https://steamcommunity.com/app/3710840/announcements/","date":"2026-10-21","proved":"'Increased the maximum Steam Workshop item size limit from 12 MB to 20 MB. Increased the default Workshop item size from 10 MB to 12 MB.'"},{"url":"https://steamcommunity.com/discussions/forum/1/1744480966997034452/","date":"2026-10-21","proved":"'The maximum size varies depending on what the developers set it as.'"},{"url":"https://partner.steamgames.com/doc/features/workshop","date":"2026-10-21","proved":"'Steam Workshop is a system of back-end storage and front-end web pages that make it easy to store, organize, sort, rate, and download content'"}],"verdict":"qualifies-with-caveat","verified_at":"2026-10-21T00:00:00.000Z","notes":"Per-item size is set by the game developer, not by Valve, and some games are explicitly unlimited — Arma 3: 'Arma 3 Workshop now support items of unlimited size.' Others are tiny: House Flipper raised its cap from 12 MB to 20 MB in a patch. So the quota is per-app, and the number of published items per account is not documented as capped.","extras":{},"binding":"write-gated","binding_note":"the write is a queue with a person or a rule in it, so the upload rate is set by somebody else"},"claims":[{"path":"$.free_tier.stated","kind":"free-quota","num":12.0,"unit":"MB","per":null,"currency":null,"usd":null,"fx_date":null,"parse":"ok"},{"path":"$.limits[0].value","kind":"limit:write-gated","num":null,"unit":null,"per":null,"currency":null,"usd":null,"fx_date":null,"parse":"unparsed"}],"unknown":[["$.free_tier.notes","process"],["$.per_object_cap.notes","not-extracted"],["$.per_object_cap.stated","not-extracted"],["$.retention.notes","not-extracted"],["$.retention.stated","not-extracted"]],"history":[],"drift":[{"kind":"duplicate-disagrees","subject":"storage/steam-workshop","other":"storage/steam-workshop-2","field":"verdict","a":"qualifies-with-caveat","b":"fails-quota","detail":null},{"kind":"duplicate-disagrees","subject":"storage/steam-workshop","other":"storage/steam-workshop-2","field":"identity_kind","a":"anonymous","b":"email","detail":null}]},{"rid":"storage/steam-workshop-2","card":{"rid":"storage/steam-workshop-2","eid":"steamgames","topic":"storage","slug":"steam-workshop-2","provider":"steam workshop","url":"https://partner.steamgames.com/steamdirect","domain":"steamgames.com","category":"rejected-provider","tier":null,"verdict":"fails-quota","vorder":6,"grp":"rejected","confidence":"reported","binding":"none","identity_kind":"email","identity_basis":"defaulted","needs_card":null,"needs_phone":null,"needs_id":null,"needs_institution":null,"country":null,"crypto":null,"interfaces":null,"egress_metered":0,"per_object_bytes":null,"retention_days":null,"verified_at":"2026-10-21T00:00:00.000Z","verified_basis":"inherited","checked_on":"2026-10-21","stale_on":"2026-11-04","n_evidence":3,"usd_month":null,"usd_per_tb_month":null,"summary":"Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC ...","duplicate_of":null,"n_unknown":15},"record":{"topic":"storage","slug":"steam-workshop-2","provider":"steam workshop","url":"https://partner.steamgames.com/steamdirect","category":"rejected-provider","free_tier":{"stated":"Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract","unit":"none","metered_on":"none","source_url":"https://partner.steamgames.com/steamdirect","read_on":"2026-10-21","notes":null},"per_object_cap":{"stated":"not recorded","bytes":null,"source_url":"https://partner.steamgames.com/steamdirect","notes":"not recorded"},"retention":{"stated":"not recorded","days":null,"source_url":"https://partner.steamgames.com/steamdirect","notes":null},"egress":{"terms":"not recorded","metered":false},"interface":["unknown"],"interface_detail":null,"tooling":"not recorded","chaining":"not recorded","limits":[],"limits_note":null,"identity_cost":{"kind":"email","detail":null,"country":null},"reliability_note":"Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract","confidence":"reported","confidence_note":null,"evidence":[{"url":"https://partner.steamgames.com/steamdirect","date":"2026-10-21","proved":"Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract"},{"url":"https://steamcommunity.com/discussions/forum/10/4202490864588145731/","date":"2026-10-21","proved":"cited as the basis of the rejection: Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract"},{"url":"https://steamcommunity.com/app/4000/discussions/5/1734343065615467703/","date":"2026-10-21","proved":"cited as the basis of the rejection: Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract"}],"verdict":"fails-quota","verified_at":"2026-10-21T00:00:00.000Z","notes":"Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract","extras":{"dead_end":{"failure_class":"quota","why":"Hard ceiling far below the client's unit size, plus a paid gate: uploads need a Steamworks partner app ($100 Steam Direct fee per product) and the ISteamUGC API is a C++ SDK, not HTTP. Pract","retry_when":null,"first_recorded":"2026-10-21"}},"binding":"none","binding_note":"no constraint of a named kind was recorded; the verdict rests on the quota sentence rather than on a named limit"},"claims":[{"path":"$.free_tier.stated","kind":"free-quota","num":null,"unit":null,"per":null,"currency":null,"usd":null,"fx_date":null,"parse":"unparsed"}],"unknown":[["$.chaining","not-recorded"],["$.confidence_note","withheld"],["$.egress.terms","not-recorded"],["$.extras.dead_end.retry_when","process"],["$.free_tier.notes","process"],["$.identity_cost.detail","defaulted"],["$.identity_cost.kind","identity-defaulted"],["$.interface","interface-unknown"],["$.interface_detail","withheld"],["$.limits_note","process"],["$.per_object_cap.notes","not-recorded"],["$.per_object_cap.stated","not-recorded"],["$.retention.notes","process"],["$.retention.stated","not-recorded"],["$.tooling","not-recorded"]],"history":[],"drift":[{"kind":"duplicate-disagrees","subject":"storage/steam-workshop","other":"storage/steam-workshop-2","field":"verdict","a":"qualifies-with-caveat","b":"fails-quota","detail":null},{"kind":"duplicate-disagrees","subject":"storage/steam-workshop","other":"storage/steam-workshop-2","field":"identity_kind","a":"anonymous","b":"email","detail":null}]}]}